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Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 12:13 pm
by Aren142
Jester claims are boring. You're silly.

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 1:40 pm
by Rik
Willing to trust Nun on this one and lynching Hoyle is always fun so Lynch Hoyle

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 1:48 pm
by euan707
So you're telling me we actually have a legitimate reason to lynch hoyle, and we're not just doing cause it'd him? Yaldi.

Lynch Hoyle

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 2:04 pm
by Aren142
The legitimate reason to lynch me is that you'll discover that Nun is Mafia when I die. That's why I have no issue with it.

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 2:16 pm
by DiddyJr
Aren142 wrote:The legitimate reason to lynch me is that you'll discover that Nun is Mafia when I die. That's why I have no issue with it.
this is the sorta sound logic I can get behind

lynch hoyle

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 4:11 pm
by Yinga Garten
Always suspicious and a renegade Leeds fan.

Lynch Hoyle

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 9:22 pm
by euan707
While we're on this topic, maybe you could ear something up for me...

When one of us toys dies, do the rest of us have to watch on as the kid plays with their dead corpse?

Re: [Mafia] A Game with a Theme [Cycle 2]

Posted: Sun Jun 12, 2016 9:27 pm
by PiGreat
gooseberry fool dude

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 9:30 pm
by MintChocChip
A quick conclusion was made, and the toys gathered round Aren142.

"Hey, stop it! Put me down, you idiot!"

Lotso resisted as much as he could, but soon the toys had torn him limb from limb, leaving the sweet smelling strawberry stuffing strewn around the room.
Hello Aren142,

Image

Lotso at first seemed caring, welcoming, friendly, and possessed all of the good qualities of the stereotypical soft teddy bear. He even went so far as to "promise" the toys that different kids at the day care centre would continue to play with them and that they would never feel unloved or rejected. However, this facade merely concealed his true nature. Lotso's true colours revealed him to be a dark, sadistic, conniving, selfish, rage-driven tyrant and prison warden, ruling Sunnyside with an iron fist.

You are the Big Boss. As the ruler of Sunnyside Day Care, you can control the Brute. The Brute is not aligned with the villains, so be wary if contact is made. Each cycle, you may use the Brute to do one of two things. The first option is to send the Brute to follow someone, essentially blocking their action for the night. The second option is to send the Brute to follow you, where they will protect you from any actions, by taking your place for the actions. To use this action, send a PM titled as follows:

ToyStory - Cycle x – Send Brute to follow [targetname]/Me

This action can be stopped.

You are aligned with the villains, and win when only you remain.
After the success of taking down a big swinger in the line up of villains, the toys decided to celebrate. However, these celebrations were soon shut down when a scream was heard from under the bed. The body of AlterntiveAntagonist had been chopped into small pieces.
Hello AlterntiveAntagonist,

Image

Mrs. Potato Head is Mr. Potato Head's biggest fan. She adores her brave spud and is always willing to lend him a hand. Or an eye. While Mr. Potato Head's "sweet potato" lives up to her pet name, she also shares her husband's hair-trigger temper.

You are the Worried Wife. You love your husband dearly, and would do anything to keep him in your life. Should Mr Potato Head find himself in line to be killed, you will stand up and kill his pursuer. However, this will exhaust you and you will die after one cycle.

You are aligned with the town, and win when all threats are killed.

Good luck.
The toys were devastated by this discovery, especially Mr. Potato Head, but then a whimpering neigh was heard. As the toys turned around, they saw Shio Hime being dragged out of the room to be thrown in the trash.
Hello Shio Hime,

Image

Bullseye is a horse, but he has traits of a puppy dog. He is extremely affectionate towards Woody, Jessie, and the other toys. He doesn't have a speaking voice; instead, he neighs and makes other horse noises.

You are the Steed. Each cycle, you may promote someone to be at the top of the priority list of how actions resolve. To use this action, send a PM titled as follows:

ToyStory - Cycle x – Carry [targetname] to glory

This action can be stopped.

You are aligned with the town, and win when all threats are killed.

Good luck.
Whilst the earlier attack had been a good one for the toys, they had lost numbers too.

Cycle 3 begins now. Deadline is 22:00 on the 13th

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 9:36 pm
by Nintendo Ninja
Gj lads, killing a mafian is a nice bonus.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 9:38 pm
by euan707
Especially when that mafia is hoyle. Good feeling.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 9:49 pm
by PiGreat
you killed the best character

bullseye ;_;7

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 9:58 pm
by Aren142
All I'll say is that I told you so.

Also, I have worked 100% independently from the Mafia and don't even remember who all but one of them are purely because all communication is done by Chatango and gooseberry fool that.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 10:04 pm
by HassyTheSassy
we lynched a mafian but more importantly we lynched hoyle

good job squad

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 10:10 pm
by Shio hime
PiGreat wrote:bullseye ;_;7
;_;7

Neigh Avenge me brothers.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 10:36 pm
by Garf
Image

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Sun Jun 12, 2016 10:58 pm
by Scapegoat
this is what hoyle gets for not wanting to be friends.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 1:36 am
by AlterntiveAntagonist
Why me I did nothing wrong

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 8:27 am
by fluffyKittan
What is happening pwn squad

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 5:27 pm
by Nintendo Ninja
Anyone got any thoughts on who we should lynch?

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 5:31 pm
by Garf
scapegoat

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 5:48 pm
by euan707
Well, we have a role claiming that they can't post until a certain event occurs, and that they can't share what this event is. If anyone knows anything about that that would be good.

Also any info about the items? Has anyone come across one?

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 6:05 pm
by Scapegoat
garf I thought you were my turtlebro fam.

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 6:17 pm
by Garf
you were trying to befriend the man who had enslaved me

Re: [Mafia] A Game with a Theme [Cycle 3]

Posted: Mon Jun 13, 2016 7:27 pm
by Garf
is lynching majority, or just who has the most votes?