Battle Factory I S B A C K ¯\_(ツ)_/¯
And now a few words from our president, BenJHome!
"I'm fuken buzzing that u nerds r still playin digimon together in ur clubz. Now here is a colourin book full of digimon make a team and fuken kill each other with it while I go have a shag."
And without further ado, ending this bizarre introduction, it's time to officially welcome you all to the new SONM
Now that the memes are out of the way for now welcome back guys to another season of battle factory. This has been long brewing over a couple of months so I'm glad we can finally get it on here for the first official SONM battle factory. For those of you new to battle factory, it is similar to the old HGSS battle factory in the battle frontier.
Players are given teams that they battle each other with during rounds, and at the end of each round you can swap one of your pokémon out for another. The scoring runs in a league system so do try and stay active as long as possible.
Helping me once again will be Decretum, and I'd like to put a big thanks to Mint Choc Chip for designing the software we will use for team generation. I;d also like to state that starting this season, we are aiming to release a battle factory podcast every 1-2 weeks, where myself and probably Decretum will discuss the season, battles, how the factory meta is shaping and generally the opinions of the guests we have on regarding the games as a whole. Guests are likely to be long running pokeforumers, though of course we will try to mix it up a bit.
Anyway, onto the new stuff:
Team generation is a little different this time round bois, if you've been paying attention to the discussion thread then you may have a vague idea of how it's going to work. The main aim of this overhaul was to promote activity by trying to create an initial playing field that was more level than previous battle factories. The way the teams are now generated for you is as follows:
1. Generate 6 NFE, 6 PU and 6 NU pokémon excluding legendaries and ditto. These are your tier pools.
2. These three tier pools of 6 pokémon will then be PM'd to the you.
3. You will then make a team of 6 pokémon using 2 pokémon from each of the three tier pools you have been given, illegal teams will be rejected.
4. The teams will be posted at the start of round 1. Once the teams have been posted they cannot be changed.
If you fail to get the team to me before round 1 starts it will be entered in round 2 in order to combat counter pickers (in a similar vain to step 4). Myself and those assisting me will receive our pools and make teams before anyone else receives their pool in good faith towards not counter teaming. Any sign ups after round 2 starts will be allowed to enter the same round that they submit their team to me.
Two to three times a week I will aim initiate swaps as I would like this to be a long season. For this each player which has qualified for swaps will have 3 Pokémon randomly generated for them. You can then swap one of these three Pokémon with a Pokémon in your team permanently (there are no backsies, so think carefully). In order to qualify for swaps all you have to do is battle during the previous round.
Rounds are separated by swaps, for example, if you battle in round 1, which is defined as the time between season start and the first set of swaps, then you will qualify for the first set of swaps. If you then don’t battle in round 2 which is defined as the time between the first swaps and the second swaps, then you don’t qualify for the second set of swaps. So basically even if you lose all your battles, it’s better than not battling at all.
The way you are getting mega evolutions is a bit different this time. They are gone from the battle shop (thank god tiering and pricing those things was a logistical nightmare). These new mega swaps will be every 4 rounds, and they will ensure that everyone get's the chance to have a mega evolution. I'll post the summary of how it works below, but if you want in depth detail (and info in the new team genning system as well) check this thread here.
-mega swaps every 4 rounds
-mega pokémon take up your mega slot (MSlot) (this will be shown in your team preview on the thread)
-can only use the pokémon in your MSlot for mega swaps
-for your first mega swap you can:
a) Swap a regular pokémon for a pokémon with a mega stone
b) Swap an item on a potential mega for a mega stone listed in the swaps
-your first mega swap creates your MSlot with the pokémon/stone you just obtained
-for subsequent swaps you can
a) Swap a pokémon and it's mega stone in your MSlot for a new pokémon and mega stone listed in the swaps
b) Exchange a mega stone from the pokémon in your MSlot with a mega stone from the listed swaps, providing you already have the pokemon to match that stone in your team. If you do this then the pokémon that receives the new mega stone now takes up your MSlot while the old mega becomes a regular pokémon (no mega stone allowed)
-You will not have a choice for pokémon with multiple mega evolutions, you MUST use the mega stone depicted by the mega sprite in your swaps
Obviously there has to be an incentive for battling or there would be no point in this thread. Each victory will earn you battle points (BP), unfortunately losses are worth nothing. The scale of your victory is taken into account to determine the amount of points that you gain. Points per win are as follows:
- Win 6-0 = 50 points
- Win 3-0 = 30 points
- Win 1-0 = 20 points
Results should be posted as above (included losses e.g. lost 5-0 to K2 :O) in the form of Won/Lost X-0 vs <User>; where X is the number of Pokémon able to battle left on the victors team. You may also notice the points for a 6-0 win has increased to 50. This is because we feel a 6-0 is much much harder to achieve (especially later in the season) unless you've been given an odd team which counters every single Pokémon in every other team.
**I would also like it if possible all results that you gain during a round (including losses and scale of win or loss) posted in just one post which you continue to edit during each round. This just makes it easier on myself when updating, and will probably result in more frequent updates as it means I don’t have to trawl through the spread sheet to find you again because you posted more results later in the thread.**
You can challenge anyone else who is participating in order to get results. If they accept your challenge be honest in your results post, I don’t want to have to deal with arguments. Battles will take place on showdown, make sure you go in the lobby under official chat rooms and put 00000/000/0NM or somehthing before your name so we know you're from sonm and we all appear at the top. You can also use this chatangay here for banter and challenging
This brings me to the second part around battling. Though this is a representation of an in-game system, the battles will be using competitive battling rule standards from smogon. Rules on clauses can be found here, a complete list of popular competitive sets for Pokémon can be found here. If you still are unsure about any information about competitive battling, dicks-on-robert (top kek) wrote a guide for gen 6 which can be found here.
If you have never done competitive battling before don’t worry too much, since the teams are randomized it is very difficult to represent the current meta game in battle factory. Therefore you are at no particular disadvantage other than experience of actual battling.
**As far as banlists go for the first round we will be using the banlist that applies to the NU tier as listed on smogon. The best way to make sure you aren't breaking anything is to make a team on showdown and verify it as NU. After this we will be using the OU banlist, with one exception: permanent rain and sun are banned until the mega swaps happen. I should also note that this is the first season we will be letting our dragon brethren roam freely in swaps, so have fun using dragonite, haxorus, garchomp and salemence should you get them. There is an exception to this also however, should you get a salamence you must run intimidate, as it was ruled that moxie is too powerful. Anyone found knowingly violating these bans will be suspended. Any wins while unknowingly violating the banlist will not count, so make sure you understand the list. Also if you use a pokémon not in your team the same applies. Banlists for OU and NU are at the top of the page for the respective tiers.**
The Leader Board
I will aim to update the leader board at least once per week. The player stats will be posted with the player avatar, ordered by rank. The stats are as follows:
Rank: <Player rank>
Name: <Player name>
Points: <Player points in BP>
Win-Loss: <Win to loss ratio>
Current Team: <Sprites of player’s current team. Mega slot is listed first>
Rank is determined primarily by battle points, then by win loss ratio if there is a tie in points.
Battle shop (because gooseberry fool dumb French words)
The battle shop is what was formerly known as the battle boutique. It's more or less the same except gone is that dumb gen sixified name and megas and back is the familiar shop. The shop will be explained in full when it opens (usually at least 5-8 rounds into the season). In short the shop allows you to purchase pokémon for your team using battle points.
If there are any questions or queries please feel free to pm me on SONM or ask in the discussion topic.