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Jezo
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Re: Pokken Tournament - March 18th 2016

Post by Jezo » Tue Mar 22, 2016 4:07 pm

H.Kazuhira wrote:I let him play through some of Ferrum league and free play and he was left undefeated with several perfect wins. What the actual gooseberry fool.
Getting perfect wins in ferrum league isn't difficult.
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Re: Pokken Tournament

Post by shy guy 64 » Tue Mar 22, 2016 7:33 pm

its a little dull that the only unlockable characters are both mewtwo hardly seems worth it
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Re: Pokken Tournament

Post by Blaxel411 » Tue Mar 22, 2016 7:56 pm

So when's that SONM Pokken tournament happening?
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Re: Pokken Tournament - March 18th 2016

Post by H.Kazuhira » Tue Mar 22, 2016 8:16 pm

Jezo wrote:
H.Kazuhira wrote:I let him play through some of Ferrum league and free play and he was left undefeated with several perfect wins. What the actual gooseberry fool.
Getting perfect wins in ferrum league isn't difficult.
True, but his understanding of the game still remains to amaze me. Next time I'm gonna let him play online and see how well he does lol.

I'm down for an early Pokken SONM tourney tho.
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Re: Pokken Tournament

Post by Kesskuron » Wed Mar 23, 2016 10:33 am

Blaxel411 wrote:So when's that SONM Pokken tournament happening?
Give it time, it hasn't even been a week yet

Shame there's no spectator mode/replays, that'd make a tourney much more interesting
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Re: Pokken Tournament

Post by Blaxel411 » Wed Mar 23, 2016 5:38 pm

Just hope they'll continue to support the game like they did for smash bros.
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Re: Pokken Tournament

Post by shy guy 64 » Wed Mar 23, 2016 7:38 pm

over all i enjoy the game but it could have made a couple more pokemon unlockable

any one else find it strage that it doesnt tell you when you get a new stage but it does for everything else
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Re: Pokken Tournament

Post by H.Kazuhira » Wed Mar 23, 2016 7:47 pm

I Guarantee we are getting a more complete NX version with more characters in the future. DLC seems inevitable seeing how well the game has been received. Hoping we see something during E3 or Evo.
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Re: Pokken Tournament

Post by Blaxel411 » Wed Mar 23, 2016 11:26 pm

Ok, this game needs a patch. Besides the whole infinite shadow mewtwo string, there are some things I think should be tweaked:
Moves should start staling
Mewtwo needs either more hitstun or lower hp (he currently has hp equal to blaziken, yet does no damage to itself, and recovers from moves very quickly, not to mention how fast hyper beam comes out.)
Machamp does way too much damage
Sceptile is the only character with a get up attack, and it comes out at gooseberry fool light speed.
I might be wrong on some of these, but this is what i've found so far.
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Re: Pokken Tournament

Post by Aren142 » Wed Mar 23, 2016 11:39 pm

There might be a balance patch at some point, but not this soon and I kinda doubt what you've pointed out will be what's balanced. I don't really expect someone from here to really be meta-defining enough to pick out those things. Hell, even then, it's been in arcades for a long time in Japan, if those things were issues, wouldn't they have been picked up by now? Though I forget which fighters weren't in the arcade one.
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Re: Pokken Tournament

Post by komodo joe » Wed Mar 23, 2016 11:47 pm

no one played it in arcades
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Re: Pokken Tournament

Post by H.Kazuhira » Wed Mar 23, 2016 11:49 pm

There's already a damage limit on combos. Staling might unbalance other areas of the game tho. Like the quicker weaker fighters will have a much harder time keeping up.
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Re: Pokken Tournament

Post by komodo joe » Wed Mar 23, 2016 11:52 pm

honestly the game doesn't need staling because the combos scale so gooseberry fool hard that trying to add staling would make matches drag on even longer. but whatever the game's not supposed to be competitive so i doubt they'll address things like that (or optimally, patch out the 3D mode altogether)
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Re: Pokken Tournament

Post by Ape » Thu Mar 24, 2016 12:02 am

Finally got this game and got time to sit down and start it. Faced with the decision of who to start with and until I learn the game a bit more I think I will stick to maining Lucario, Blaziken and Charizard as they all got used on an in-game team in the past.

If any of them suck in this game or if I can't use them well at all then they will be dumped.

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Re: Pokken Tournament

Post by Jezo » Thu Mar 24, 2016 3:44 am

I got my dick handed to me by Shadow Mewtwo. I really don't get this game. Counter attacks seem like they only work when they want to work. I'm sure I'm missing something, but it seems a lot of attacks just beat them out. Some rounds I'd just dominate against Shadow Mewtwo, but other times he'd just rek me. This game seems to mostly just be about making reads. Like, you approach with something and just hope they're not doing the countering option. You get a combo in dual phase, then again, hope they don't use the option that counters your next option. It's literally multiple games of rock, paper, scissors in a row. Unless I'm missing something.
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Re: Pokken Tournament

Post by Ape » Thu Mar 24, 2016 5:49 pm

Ape wrote:Finally got this game and got time to sit down and start it. Faced with the decision of who to start with and until I learn the game a bit more I think I will stick to maining Lucario, Blaziken and Charizard as they all got used on an in-game team in the past.

If any of them suck in this game or if I can't use them well at all then they will be dumped.
Scratch that, Chandulure has now become my main. Some very interesting moves and a fast ranged attack. However, I don't have a particularly good record online so far which doesn't surprise me as fighting games are something I've always been average at. Still a fun game though, just a shame other Chandulure I meet online just spam the ranged attack to win rather than trying to be a bit more varied. Also I struggle to land his finisher.

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Re: Pokken Tournament

Post by H.Kazuhira » Thu Mar 24, 2016 11:24 pm

Jezo wrote:I got my dick handed to me by Shadow Mewtwo. I really don't get this game. Counter attacks seem like they only work when they want to work. I'm sure I'm missing something, but it seems a lot of attacks just beat them out. Some rounds I'd just dominate against Shadow Mewtwo, but other times he'd just rek me. This game seems to mostly just be about making reads. Like, you approach with something and just hope they're not doing the countering option. You get a combo in dual phase, then again, hope they don't use the option that counters your next option. It's literally multiple games of rock, paper, scissors in a row. Unless I'm missing something.
Reading and reacting seems to the nature of this game. I feel like there's also a strong back and fourth element, which is trying to keep the spirit of the main games. You can't go combo heavy or be reckless and knowing match ups is also pretty important. Like today I learned that Braixen murders Suiciune if I'm not careful. I think I'm starting to get used to it bit more tho. Currently doing the last league. That Shadow Mewtwo fight was pretty dumb yeah.
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Re: Pokken Tournament

Post by JenovaPX » Fri Mar 25, 2016 12:26 am

Yeah, the general consensus seems to be that this is the most obvious RPS fighter out there right now, so much so that in the tutorial they do say the systems are just like RPS. It's just read and react but then that's where you start with fighters.
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Re: Pokken Tournament

Post by H.Kazuhira » Fri Mar 25, 2016 12:50 am

But I think Pokken makes it interesting with having both Field and Duel phase to mix it up. Can't wait for the meta to develop so we start seeing more competent players. Games can get pretty hype when you have to even players that are neck to neck.
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Re: Pokken Tournament

Post by Aren142 » Fri Mar 25, 2016 12:24 pm

I still don't get what the two phases are for. It just mixes up the controls and camera angles and I can't even see immediately which we're in even with the thing in the corner.
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Re: Pokken Tournament

Post by JenovaPX » Fri Mar 25, 2016 2:51 pm

The two phases are there largely to prevent infinite combos since without exploiting a bug you'll be launched into field mode after taking so much damage so you get a reset basically. Plus some characters are better in one phase to the other, etc. and it's just a gameplay dynamic. Sounds like the kind of thing you'd get used to knowing what mode you're in by playing more.
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Re: Pokken Tournament

Post by Aren142 » Fri Mar 25, 2016 3:45 pm

I have to admit, I'd really rather not play more. It was a terrible purchase on my part. I knew it wasn't going to go well. But I kinda thought that it would at least be like Smash where I could have some fun while getting the eton mess kicked out of me. I underestimated just how proper fighting game this got.

Actually, the whole "getting a WiiU" thing was probably a mistake on my part too.
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Re: Pokken Tournament

Post by komodo joe » Fri Mar 25, 2016 3:49 pm

Aren142 wrote:I underestimated just how proper fighting game this got.
not at all?
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Re: Pokken Tournament

Post by Jezo » Fri Mar 25, 2016 7:57 pm

It's more traditional than smash, sure. I quite like the 2 phases just for variety, but I'm not a big fan on the gameplay. Still enjoying it though.
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Re: Pokken Tournament

Post by Blaxel411 » Fri Mar 25, 2016 10:06 pm

Aight, hear me out.
>Pokken Tournament 2 comes out on NX in 2021
>More developed story
>You now must attend "The King of Iron Leg Tournament"
>Final boss and unlockable character is Metagross
>BOOM, GOTY
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