So now we're up to the games that actually earned a fair chunk of votes. This is usually where the best of the non-Nintendo games end up.
Metr01d wrote:MM was the first one I bought with my own money (because pocket money is a legitimate income). Even today I think it has the best atmosphere and characters and the gameplay is solid. It's also got great locations like Clock Town, a non-infuriating swamp and Ikana Canyon. That last place and the theoretical lore surrounding it gripped me super hard. The way people just looked at the area design for it and put together a backstory without being spoonfed it just left me thinking "Holy hell, you can do that?"
TheAPERSON wrote:Yes, I have enjoyed this game that much. The most extensive range of multiplayer in the series, the strongest soundtrack in the series, the most amount of Pokemon ever available in a game, new gameplay mechanics and types which breath new life into Pokemon while also making it easier for people to build competitive Pokemon teams, the series going 3D made it feel fresh and led to some interesting new gym ideas like Anistar's gym and the ending is one of my favourites in the series.
row101 wrote:I love the art style. I love the paintbrush mechanic. I love the soundtrack. I love it all Goddamit.
vtheyoshi wrote:There's no like significant, deep seated meaning it has to me, it's simply the nearest to perfection I've ever found in the game. It's a beautifully atmospheric game, the visuals and sound work together so well; the music is great and evokes whatever the game wants you to feel. And the visuals, are of course gorgeous in every way and fit it so well. The gameplay is excellent; the brush is unique and while the game is similar to Zelda, it only takes the best parts from it and adds on top. I know that many people felt that it was too long, but the story was fantastic and the final boss and the cutscenes that accompany it are just fantastic. I cannot speak higher of this game.
TheAPERSON wrote:While most games you can often classify into a genre, Shadow of the Colossus is a totally unique experience. Its not the longest of games and the dialogue is sparse, but it adds to the charm and the 16 boss battles in the game are 16 of the greatest boss battles in video game history. And then it ends on a huge plot twist. A masterpiece.
Metr01d wrote:The superior Final Fantasy. Vivi is great. Steiner is great. Freya is great. The Zidane/Garnet relationship seemed more natural than their other attempts. The artstyle was great, story was maybe a bit basic but what it did it did really well. It's also one of the few games I'll admit to crying at.
Jenova Project X wrote:A series I've been interested in since hearing about but have only really been able to play recently. Boy was it worth the wait. Some of the best gameplay I have ever seen before, the Souls series plays exactly how games are supposed to play. It's unforgiving and unlike a lot of games it relies purely on thinking things through. Everything behaves as it should, hitboxes are refined and precise, the controls are smooth and the timing on attacks, parries, rolls are all exact, so every time you die it's because you did something wrong, you simply didn't play with enough skill. Some games will let you off, some games will penalise you for issues you didn't commit, Souls will punish you for nothing more than what you do. Throw that unforgiving nature into a world that's dark, atmospheric, hopeless and covered in a grim veneer with some of the most fun and engrossing plotlines ever (which most importantly is almost entirely hidden from you unless you piece it all together) and you have Dark Souls. Throw in a simple but inspired online mechanic for fun PvP and co-op gameplay and it's all even better. My favourite new IP of last gen without a doubt, I can only sing From Software's praises for this masterpiece.
Wiitabix wrote:The title is more than a little jibe at Final Fantasy... Everything is here for a masterpiece and that word best describes this game. Sakaguchi (like with Chrono Trigger on the SNES) did the Wii and himself very proud with this game. Uematsu also worked wonders with the captivating and atmospheric soundtrack.
KingoftheSocks wrote:I think if a game is still played competitively even after 13 years after being released it certainly shows how entertaining it is, even if half of the stuff used in competitive matches wasn't intended to actually be available (wave-dashing and whatnot) its still a cracking game to play.
lil gamer wrote:far better than both the previous game and its sequel. Amazing locations, characters, story, missions and music make this one of the most impactful and well crafted games I've ever played.
~TheAPERSON wrote:Of the three Prime games this one is the strongest imo. Once again is has a great soundtrack (I consider a great soundtrack to be part of a great game), a rather extensive adventure which starts right in the thick of the action and then plants you in one giant level which you travel through from start to finish, facing many bosses along the way. Ends in a challenging set of final bosses and I also like the way how it went out of its way to explain the loss of abilities and made a powerup that you casually picked up along the way a plot device for later on. This game rubber stamped my view of Retro as one of the best game developers around.
Think you can work out the Top Ten now? We'll start that final journey in ten minutes.