Ever Oasis

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OrangeRakoon
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Ever Oasis

Post by OrangeRakoon » Mon Jul 10, 2017 9:20 am

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Ever Oasis is an action rpg with town building elements developed by Grezzo (OoT 3D, MM 3D, Tri Force Heroes).

http://everoasis.nintendo.com/

I picked this up yesterday and so far I'm really enjoying it. It looks good, with some unique character designs and bold colours, although it loses too much fidelity in 3D so I've been playing in 2D. I'm a sucker for town building elements, and while this isn't a full scale city sim and has limited customisation options, it scratches the itch and gives the whole game a unique twist as an RPG.

Has anyone else got the game or planning on picking it up? Thoughts so far?

I'm also not sure how easy this is going to be to get hold of in the future. The only place that had it in stock was Game and I got seemingly the only copy.

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Re: Ever Oasis

Post by Jezo » Mon Jul 10, 2017 9:24 am

It looks like an obscure 'forgotten' game, it seemingly just popped out of nowhere, though atm I keep seeing it everywhere, probably cause it needs the advertisement. It does look good tho, the art style looks nice, and I like the sound of the town building elements (I too am a sucker for them). Might pick it up later in the year.
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Re: Ever Oasis

Post by RainbowGazelle » Mon Jul 10, 2017 7:29 pm

I pre-ordered it and absolutely love it so far. The art style, music, and gameplay are awesome! Collecting more residents has become an addiction. This deserves far more sales than it's getting!
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Re: Ever Oasis

Post by imbusydoctorwho » Mon Jul 10, 2017 10:32 pm

Been playing the demo and was pretty impressed with it, I see Argos have it for £30 so I may pick it up.
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Re: Ever Oasis

Post by Fisher » Mon Jul 10, 2017 10:49 pm

i need help with the demo and stuck at
potty cave
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Re: Ever Oasis

Post by OrangeRakoon » Tue Jul 11, 2017 8:51 am

RainbowGazelle wrote:
Mon Jul 10, 2017 7:29 pm
Collecting more residents has become an addiction.
+1

I'm literally about to hold my first festival, I just finished up recruiting a new snake person.

Anyone know what skill is used to get through spiderweb doors? I /think/ I can't do a request yet because I don't have anyone who can do it.

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Re: Ever Oasis

Post by RainbowGazelle » Tue Jul 11, 2017 10:33 am

OrangeRakoon wrote:
Tue Jul 11, 2017 8:51 am
Anyone know what skill is used to get through spiderweb doors? I /think/ I can't do a request yet because I don't have anyone who can do it.
I do. 8-) You'll just have to keep progressing for a bit, I'm afraid. Which request, out of interest? I don't remember getting any that I couldn't do yet that early on in the game.
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Re: Ever Oasis

Post by OrangeRakoon » Tue Jul 11, 2017 10:39 am

Cool, good to know I'm not missing something.

It's the request from Sabayt who you meet in high wave rift. Need to go find his favourite string from the cave under the sandfall but the door is blocked by a web.

It's unfortunate because I need his bloom booth in order to recruit another character.

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Re: Ever Oasis

Post by Fisher » Tue Jul 11, 2017 10:48 pm

finish the demo enjoy it and getting the game next week.
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Re: Ever Oasis

Post by OrangeRakoon » Wed Jul 12, 2017 9:44 am

I'm really into this now.

There is always just too much to do, in the best way possible. Super pacey too.

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Re: Ever Oasis

Post by Fisher » Sun Jul 16, 2017 10:48 pm

getting this tuesday.
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Re: Ever Oasis

Post by OrangeRakoon » Mon Jul 17, 2017 10:13 am

OrangeRakoon wrote:
Tue Jul 11, 2017 10:39 am
It's the request from Sabayt who you meet in high wave rift. Need to go find his favourite string from the cave under the sandfall but the door is blocked by a web.

It's unfortunate because I need his bloom booth in order to recruit another character.
Turns out I could have done this all along, I went back once I could get through spiderwebs only to find the objective was in the entrance and I had previously misread the map. Woops.

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Re: Ever Oasis

Post by Fisher » Fri Jul 21, 2017 10:48 pm

got the game today and i'm enjoying it.
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Re: Ever Oasis

Post by ZeroJones » Sun Jul 23, 2017 11:21 am

Playing this in small bursts. Whilst I'm playing it, I'm enjoying myself; for whatever reason, though, I'm having real trouble motivating myself to start playing it. It might be nothing to do with the game, to be fair! :?

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Re: Ever Oasis

Post by RainbowGazelle » Fri Jul 28, 2017 8:05 am

ZeroJones wrote:
Sun Jul 23, 2017 11:21 am
Playing this in small bursts. Whilst I'm playing it, I'm enjoying myself; for whatever reason, though, I'm having real trouble motivating myself to start playing it. It might be nothing to do with the game, to be fair! :?
I've been having that problem too, for some reason. I absolutely adore it when playing, but find it hard to start again after not playing for a bit. Maybe it's the fact I know it will take at least a couple of hours off my day? Maybe I don't want to manage all the bloom booths again?
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Re: Ever Oasis

Post by OrangeRakoon » Fri Jul 28, 2017 8:26 am

How far in are you? You quite quickly gain the ability to restock all bloom booths in bulk, and get gem plants that let you bulk-collect dewadems. Managing boom blooths is pretty streamlined!

I'm level 20 now with a level 24 oasis, still loving it. Unfortunately nothing in the Oasis seems to be upgrading anymore other than the health with each level, so I think I might have maxed it :(

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Re: Ever Oasis

Post by RainbowGazelle » Sat Jul 29, 2017 2:15 pm

OrangeRakoon wrote:
Fri Jul 28, 2017 8:26 am
How far in are you?
I've just completed it! Loads of fun. I finished at level 21, with my oasis at level 24. There seems to be a little bit of post-game content, but not lots, unless I'm missing something.

Ending spoliers: Damn that's sad. Lotta death for a kid-friendly looking game.
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Re: Ever Oasis

Post by OrangeRakoon » Mon Jul 31, 2017 8:29 am

I'm also in the post-game level 26 with a level 25 or 26 oasis. Hitting max level on all the bloom booths is a substantial amount of content if you ask me, and some of the factum relic requirements are pretty demanding. I've already played the post-game for several hours and I've definitely got several more - especially with the labyrinths and beating the three ultimate bosses (which I assume are going to be the toughest - I still haven't completed a full gold labyrinth). I want to collect all the weapons too. I also like how there are two types of festival that are only in the post-game.

So yeah not sure I agree that there isn't much RG :P

I've pretty much just been playing this all weekend, would definitely recommend.

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Re: Ever Oasis

Post by RainbowGazelle » Mon Jul 31, 2017 10:52 am

OrangeRakoon wrote:
Mon Jul 31, 2017 8:29 am
So yeah not sure I agree that there isn't much RG :P

I've pretty much just been playing this all weekend, would definitely recommend.
I didn't realise there was quite so much post-game stuff. I haven't played much of it yet.
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Re: Ever Oasis

Post by Fisher » Mon Jul 31, 2017 10:48 pm

i play the game today did some stuff.
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Re: Ever Oasis

Post by OrangeRakoon » Thu Aug 10, 2017 8:38 am

Hit level 30 oasis last night, and this morning I fulfilled the requirements for the final (62nd) resident - I just need to turn it in!

I only have a handful of bloom booth quests left, and I want to try for the ultimate bosses. Not sure I'll grind out all the factum relic requirements - I am still a way off the very early listed mine and dig 500 times, which seems silly, but the most ridiculous grind is getting 60 residents to level 30.

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Re: Ever Oasis

Post by RainbowGazelle » Fri Aug 11, 2017 2:50 pm

I stopped playing after I completed the main story. I'll go back to it at some point, but I've got an insane backlog.
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Re: Ever Oasis

Post by ZeroJones » Sat Sep 02, 2017 6:05 pm

Absolute beaut of a game. I managed to get into it like woah and enjoyed it pretty thoroughly. Can't wait for Ever Oasis 2 on the Switch, which will have local and online multiplayer. 8-)

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